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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
04-11-2011, 09:17 AM
This is great feedback! Thanks for taking the time to do this.

Quote:
Originally Posted by Gatness View Post
I'm thinking it might be a little strong there, though its stats are an interesting blend. science hull, BoP weapons, Raptor manoeuvrability and a tac bent science seating roster. Might be a bit strong though.
It is a little op, I think it still needs a few more tweaks. Although since it's not an escort, it wouldn't get the +maneuverability bonus, so it would be almost on par with the Luna (13 turn). This is basically a Luna with a modified Vo'quv BOff layout, less crew, more turn and forward facing weapon layout (4/2 instead of 3/3).

Quote:
Originally Posted by Gatness View Post
If you wanted to keep the Boff seating in line with the Fed refits (the only ones that have alternate LtCom Boff slots) it would have to be: Com Sci - LtCom Tac - Lt Sci - Lt Engi - Ens Sci. swapping out a single ensign skill for a LtCom skill doesn't really match up in worth.
My main idea was making a build similar to the Vo'quv but switching the LtCm. Eng with the Lt. Sci. So basically the same BOff layout but with a LtCm. Sci instead of an Eng. This way it would keep to a unique KDF play style instead of a Fed copy.

Quote:
Originally Posted by Gatness View Post
There is nothing to suggest the Leathians ever had cloak so its probably safer to leave them without it per say. This also sticks with the trend of only Klingon designed ships having cloak. However I do agree on the whole sneaky bit, maybe the ship could have an enhanced MES, basically a cloak in all but name and looks, even give it a name like 'Silent Running' maybe to distinguish it from MES.
This is a very good point and I totally agree with you! When I first started with this build I thought about a similar idea to MES. I have an idea that I will add below cause it will also answer another point you made.

Quote:
Originally Posted by Gatness View Post
Not sure about photonic mirror, to start with I don't think cryptic tech allows for the ships to look the same, just look at the MVAM, the borg and aegis parts don't follow the AI so its easy to tell which one has the player in it. So without the mirrors doing damage there would be practically no point to them. I like the concept, I just don't think cryptic are able to pull it off with their current tech.
I guess overall it could just be a basic copy of the Violator instead of the custom ship people would make. If Photonic Mirror came with a 5 second Scramble Sensors it should help with the confusion. Perhaps instead of no damage, it could have MK1 weapons, so the damage would be minimal? Perhaps skill points could boost the damage.

Quote:
Originally Posted by Gatness View Post
I cringe at the telepathic attack idea just as much as the first time I saw it. It sounds like a good idea, different yet still similar to other science powers we have, kinda like sub nuke yet easier to deal with. the reason I cringe is becuase I doubt it would get a warm reception in PvP and the fed centric players would complain until it was nerfed into the ground and completely useless. Also don't know if cryptic tech can do it, a simpler yet just as unlikely to be liked option might be to have it do what the borg boarding teams do and set your abilities on random 3 second cooldowns.
Other good points (about game engine and PvPers) and I'm not sure if either would accept it. The idea of a Lethean officer telepathically attacking the target's captain to either effect his judgment or lag his decision sounds kinda cool.

I'll try to tweak it

Quote:
Originally Posted by Gatness View Post
I also assume that being science based it would have sensor analysis and target subsystems innately? I'm also guessing 3 device slots?
Personally I'd say that given its manoeuvrability, cut the target subsystems and give the ability to mount cannons. leave the sensor analysis (since the Leathians seem like the kind to do their homework a bit before rushing into a fight) and give them only two device slots.
I agree, I left out Target Subs to allow for more difference between the Fed and KDF Science ships. Although it would come with Sensor Analysis. Dual cannons would be mountable as well.

Quote:
Originally Posted by Gatness View Post
Console slots is the last thing I'll raise. 2,3,4 with the number of specials you have on it (even if one is a console itself, personally I'd just cut the photonic mirror from the lineup) the stealth ability could be taken care of by only having two device slots, its how klingon cruisers get their cloak after all. but traditionally all special abilities strip a console slot, the only exception so far is the MVAM being a console itself. However I don't see the psychic attack as a console, its more crew than technology based. although I suppose it could be explained to work similar to the Romulan drone pilot from enterprise, a device integrated into the vessel that amplifies and transmits the telepathic signal... or something like that.

I'm quite in favour of a Leathian ship based on science, I actually made my KDF science officer a Leathian by using the same logic.

Oh also included in this 'Leathian love' should be the ability to have Leathian Boffs as currently none exist.
I figured I would do the same thing to the consoles that I did for the BOffs, match the Vo'quv but switch the Eng. with the Tac (same as Luna). I'll have to review the build a little more.

As for not having Lethean BOffs, what if instead of the ship getting Psychic Attack, purchase of the ship comes with a Lethean Science Officer that has both LtCm. MES3 and an ability at Cm. Psychic Attack? This would remove the ships cloak from the build...but the Lethean BOff would come with the rare MES3 and give us a Lethean BOff that we have yet to get.