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Lt. Commander
Join Date: Dec 2007
Posts: 120
Hi there folks!

I was sitting around thinking about what mechanics a territory control system could add to the game, and how it might look in gameplay.

Decided why not try and create something in the foundry to talk about the potential a player driven territory control game could bring to the table.

I created a mock foundry tutorial mission, playable by any level Federation character.

The tutorial takes the player through mechanics and a mock PVP invasion of a conflict system (pvp), and a PVE daily mission in a strategic system (pve) .

It then examines some ideas for fleet starbases.

I apologize in advance for any grammar errors or quirks, please leave comments in the review so I can hunt them down and nuke them.

I'd love to have a discussion with anyone that has further ideas and concepts, I hope you have fun!

the mission is called : Territory Control Concept