Territory Control: a foundry concept mission
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Join Date: Dec 2007
04-11-2011, 09:00 PM
thanks for playing and your opinions.
the seperation between pve and pvp is very important, the conflict system was a pvp system, the strategic system was the pve system.
the elements of competition present in the pve system were the npc operatives.
perhaps I need to add some out of character labels into the dialogue.
I really believe both types of player need to be represented in this type of system.
I also want to thank those players that dislike pvp that take a look at the concept and give feedback on the pve elements.