Territory Control: a foundry concept mission
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Join Date: Dec 2007
04-12-2011, 11:40 AM
ah I see. perhaps the final stage of a pvp invasion could be a ground base raid.
the pve raider idea was basically if you want to invade and not do it during the 4 hour window, you need to spend enough rescources to have pve raiders kill the flagship thus flipping the system to vulnerable.
the ground in the pve portion was a part of it, I think in there I mentioned the same pve ship raid mechanic.
I still feel the pve side needs some more non combat stuff, but its hard to come up with.