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Lt. Commander
Join Date: Dec 2007
Posts: 120
Say you are writing a mission where you question (talk to contact) 3 people. You go through a list of questions for each "suspect." Then you talk to another person, who asks you to choose one of the suspects as guilty. If you choose the wrong one, how can you allow the player to go back to the previous objective and question them again, like it was the first time?


I also have another question but I didn't want to start another thread.

How do we add time limits to objectives? Or is it even possible? For example, disarm (interact) 3 bombs within 90 seconds, etc...