Question about returning to a previous objective...
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Join Date: Dec 2007
04-12-2011, 05:23 PM
If you want to simulate total failure, you can do something like pinning the player in a small box of invisible walls, cover the area in fire, and give them a dialogue telling them they have to start again. Or drop from them from a great height into a pit of enemies, killing them. (The fall won't take them below 1 health but the enemies will finish them off.) Then you have a waypoint at the bottom that recreates the floor that disappeared and dropped them into the kill pit.