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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
04-13-2011, 08:13 AM
If it is your first try and you're not making something that should be published, then I suggest just jumping in there and testing things. Who knows, maybe there's even a great mission idea in there.

If you are trying to create a REAL mission then, I guess, it is essential that you know where you are going and what should happen.

Create a plot outline, characters and, yes, entire dialog trees. It helps. A lot.

Heard about writer's block? Yeah, that cannot happen if you plan ahead before you start - except if the Foundry doesn't work like your story requires. And that will happen. A lot.

Finally, for dialog sequences, a computer program might be awesome. But for all other planning, I prefer using pen and paper - actually I use a whiteboard in my office, but you know what I mean.