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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
04-14-2011, 07:47 AM
Quote:
Originally Posted by spankminister View Post
Worse still, the talk objects I wanted to use for non-mission dialogue triggers were spawning 50 feet above where I could reach them to interact. .
Why keep people using interact objects to talk to NPCs? Why not create a default dialog?