View Single Post
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
04-20-2011, 08:06 AM
Quote:
Originally Posted by Leviathan99
This raises the flipside of this:

Instead of setting allegience, we could always set fighting style. That might be simpler and more intuitive from a coding standpoint if not an author standpoint.

It would also allow fighting style to change mid-fight. And safeguard against issues that may be caused with allegiance changes.
There would still need to be a way to designate "friend or foe", which is what I meant by allegiance. And of course that reminds me I also want a way to toggle that status based on a trigger, and also after after a certain percentage of damage was done.

lol, seems like my wishlist for NPCs just keeps growing