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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 103
04-20-2011, 02:19 PM
Per the latest Engineering Report ( the voice chat will be Vivox. Here is their website:

I agree that there needs to be more styles and maps for PvP. That's a universal issue. The slaughtering issue is also a problem, I experience it on the ground quite a bit. My opinion is that getting slaughtered is better than waiting in a queue with 2 other people, but it does get old. There are 2 options: Cryptic can create a teams-only PvP queue system to add (given their lack of PvP development, unlikely) or those that get slaughtered by premades can team up. That's why fleets and channels like OrganizedPvP exist.