Adding anomalies to Foundry missions
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Join Date: Dec 2007
04-20-2011, 02:10 PM
Originally Posted by
It also takes away the feeling of collecting the anomalies. Doing scans and such are a very Trek thing, and something I actually enjoy doing as a side bar to the actual mission I'm playing.
Personally I'm more interested in seeing the minigame added as something that can be dropped into a dialogue tree or the story flow...
But yeah, if they can find a non-exploitable way of putting random anomalies in, then cool!