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Join Date: Dec 2007
04-21-2011, 12:47 PM
Alright, I restarted.
I began by choosing Captain Ford in ESD to assign the mission. He sends the player to a system, where they can then enter the mission. All good so far.
Now, I built the system map. The player spawns some distance from the planet, and as he approaches, an enemy will appear in front of him. I set this NPC as the contact for this first part of the mission, so the player will communicate with him.
I have constructed the dialog chain for the conversation, but I don't know how to make it pop up automatically as the player approaches the NPC ship (ie, the NPC hails the player, not vice versa).