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Join Date: Dec 2007
04-21-2011, 01:18 PM
Originally Posted by
Or alternatively, you can go to the dialogue tab, create a map dialague and set its trigger to go from invis to visible after the marker is hit. The popup doesn't have to be included in the story tab.
I almost suggested that but he wants to delay the map transition until after the dialogue is triggered. Which can be done but is extra steps.