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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 29
04-23-2011, 11:37 PM
Quote:
Originally Posted by jheinig View Post
Yes, we will work on the elements of FAW, but the skill actually involves a lot of digging into the system and there are many ways to accidentally break it. CapnGeko is aware that there are problems but his time is currently booked up with making sure that the new ground combat system is totally solid for season 4. We haven't forgotten about the issue, but it's one that is not as simple as just changing one number in one data element -- updating FAW would actually involve changes to . . . as a quick estimate . . . a little over 4000 data structures. This unfortunately means we also can't rely on just implementing a quick fix with a more detailed tweak later; any adjustments would have to be rather involved. It will get done, it's just not something that can be done overnight!
4000 Data Structures? Well that is quite a large amount of work.

No offense, but I find it ironic that the Dev Team is quick to nerf Efficient Impulse Engines in citing them to be Overpowered, and yet Beam Fire at Will is unquestionably Overpowered in both PvP and PvE, and it's on a lower priority than that and Season 4.

This news along with the lastest Ask Cryptic, really does not send a positive message to the PvP community. Many of the best PvPers have left and few remain. At this rate you might as well close up PvP its going to be ignored.