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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
05-07-2011, 06:43 PM
It may not work for all situations, and may be weird to the player depending on how its done, especially in a space map, but what you can try is to block off the other two triggers when the first is activated. For example three triggers, using one will activate the enemies, AND forcefields/invisible walls around the other two triggers.

So if someone activates trigger A, it puts forcefields/invisible walls around B and C. Using B would put forcefields around A and C. And using C would put forcefields around A and B. This would prevent the player from using more than one trigger. I think that would accomplish what you want, preventing the player from activating more than one trigger.