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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
05-12-2011, 01:53 AM
Quote:
Originally Posted by Kolikos
Just played for the first time tonight. Either I completely missed those eggs, or I stumbled on them and thought they were part of the story. Will replay this weekend with my nose to the ground

As for the initial space combat, I fought two carriers (single-ship spawns) that I just couldn't take down solo - but once I kited them into the "support" NPCs, they went down quickly. Then again, I was playing my ground-specc'ed Captain on Advanced flying a raptor without BFAW, and I can see how I could solo 'em if I updated my build... Maybe the reviewer had a similar issue? Regardless, I had no other issues with space combat.

[[ Spoiler Alert ]] Was curious about the named Romulan ship - did I miss a trigger somewhere, or is it just there to fight?
thank you for playing.

but you actually played the spotlight version that they transferred over from tribble not the new one. the new one Is still in the review stage so make sure you become a reviewer and pick the one made by me and not Q. That one had no optional bits as you could not even add optional bits back then. if you play it again it will be interesting to note what you think of the different versions.

The Easter eggs/optional bits in inviso text if you're interested. they range from just a conversations to more interesting decisions and consequences.


a bird of prey in orbit that is scanning
Wounded klingons on ty'gokor.
A damaged borg sphere in quadra sigma.
cloaked birds of prey in orbit of the different gates.
some borg equpipment on the planet surface.
a console in the base.
a couple of partially assimilated romulans in the base.


as for the ship, its totally optional. you can fly past it as its just part of the map.

edit - part 2 is the hunter killer and part 3 is the prisoner (which is also yet to be reviewed)