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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
05-12-2011, 03:47 AM
As it is now, I just plain stay away from writing anything as deep as a love interest for a player. I limit possible friendships to the present storyline, as the past is impossible to define for any player. I tend to give personality to BO's on occasion, and nothing too overboard. I honestly don't worry so much about the reviews with the exception of technical issues like "Markers are too small". That's something that obviously needs fixing. If there is is a major plot hole, that also needs to be addressed. Playing Foundry missions, one must have a little flexibility and suspension of disbelief or the author just can't tell a story. We'd end up with every mission being just a grind mission.