Oh no the Sci spammers are back!
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Join Date: Dec 2007
05-13-2011, 07:07 PM
What if things like skill points, and secondarily consoles that provided a boost, had a bigger impact on the effects of these skills. Look at Tractor Beam for example. It does what it needs to do whether it's at 0 or 9. What if there was a much bigger cost/benefit thing going on here?