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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
05-14-2011, 02:05 PM
create your map.

drop a reach marker onto the storyboard.

place the reach marker from the unassigned tab onto the spawn point of your custom map. (make sure the marker is larger than the spawn point by increasing its radius.) this makes it trigger the moment you go into the map.

go back to the storyboard and a change map transition will appear.

one of the options will let you change the system door. select the door you want from what ever system you want from the lists.

it will now work.