Carrier attack pet logic fix
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Join Date: Dec 2007
06-09-2011, 10:05 AM
Originally Posted by
Pet Attack Target "x" - pet or pets run off and attack target "x"
Pet Passive Stance - pet or pets take a passive stance near player
Pet Defend Target "x"- pet or pets follow and defend target "x"
Yeah thats my idea for simple pet commands. Basically the carry over of the BOff ground commands used at this time.
Well, a pet defend target command would defeat almost the entire system we have now with pets despawning when combat ends (not that i'd mind that as its a really really stupid solution to a nonexistent problem). I suppose they could return anyway but it seems like a pretty awkward way of doing it.