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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
06-09-2011, 10:12 AM
[quote]
Quote:
Originally Posted by mister_dee
Sounds like Science Team is more useful actually.
Science has the added bonus of removing some very commonly used debuffs.
Quote:
Rank I: Ensign/Bekk 1m 25s 50 75 450 Shield Regeneration applied once to each facing
Removes science debuffs over 5 sec
+?? Starship Operations Training for 5 sec

Rank II: Lieutenant 1m 25s 100 150 X Shield Regeneration applied once to each facing
Removes science debuffs over 5 sec
+XX Starship Operations Training for 5 sec

Rank III: Lt Commander 1m 25s 150 - +X Shield Regeneration applied once to each facing
Removes science debuffs over 5 sec
+XX Starship Operations Training for 5 sec
but it does lack the resistance buff that TSS provides.

Another popular shield ability is;
Quote:
Rank I: Lieutenant 45 sec 100 150 0 Shield Regeneration each pulse
Reduces Damage to Shields by 15%

Rank II: Lieutenant Commander 150 225 ...

Rank III: Commander 1min 25sec 200 408 Shield Regeneration each sec for 30 sec
Reduces Damage to Shields by 35% for 30 sec
due to its high resist bonus.

Quote:
What about the Ensign and Lieutenant level "Target" skills, any real chance of knocking out a system?
I'm looking for some mid and low-level Tactical skill slots to fill.
I have been told that they do not pack the required punch at the lower levels to effectively disable with any consistency.
After repeated use of BTSS: aux against a really well driven Defiant in a pvp match with no effect what so ever, I would have to agree.
Rank 1 BTSS: engines may be effective but the others seem well out of range of being useful at the same levels.

Quote:
Originally Posted by N_Danger
APO is a must have for me. Because it breaks any movement debuff and can give a DPS boost on an Alpha strike.
Don't forget its speed and turn bonus
Quote:
Rank I: Lieutenant 60s 100
Rank II: Lt. Commander 60s 200
Rank III: Commander 60s 300 +X% All Damage strength for 15 sec
+X% All Damage resistance for 15 sec
+X% Flight Speed strength for 15 sec
+X% Flight Turn Rate strength for 5 sec
Immunity to Movement Debuffs for 15 sec
+X% Defense strength for 5 sec
If you use it wisely, ApO can help you keep your target in the front firing arc more ofen leading to a higher damage output.