Tac Raptor pilot charcter builder build?
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Join Date: Dec 2007
06-09-2011, 09:13 AM
The 2 DHC, 1 DBB, and one torp may be the standard but I feel you end up gimping yourself later down the line with skill points. Because you will have a minimum of 1400 in beam weapons and cannons, then 700 in projectile, 1400 in torps and 2100-2700 in quantums. The most efficient is no torps and run 3 DHC with one DBB with BOL2 or 3. The next efficient skill point wise is no beams with a quantum up front. I run a tac raptor with cannons and a tric. the only problem that build is there is not enough ensign skills on my boffs to choose from but I have noticed that if you get SNB'd with 3 tac teams you seem to have one up at all times and lately I get SNB'd very often.