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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
06-09-2011, 12:00 PM
what struck me most was why you would want it to be a combat impulse engine at end game levels. the way they have engines work, the power levels you should have at end game make combat engines useless. plus, if you tried to divert all power to engines to evasive out of harms way, you couldn't. that alone makes them useless at end game. you would be surprised how quick cruisers can move when needed.

oh and the whole warp 13 thing i think is just a rebalance of the warp scale, like they changed war 9.9 into warp 10, 9.99 into war 11 etc...