Guide to Building Science Ships
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Join Date: Dec 2007
06-09-2011, 12:39 PM
It's a nice effort, but it's not news... We all knew that a few builds existed that work sort of, they aren't as good as escorts or cruisers, but close enough to tangle with them. They are just really predictable and boring to play, take more effort, and an equally skilled player in an escort or cruiser is going to easily outperform them.
The power diver setup is interesting, I haven't really seen that used before, but even if it works it's still a 1 - 1 tradeoff between ships, so since you won't be adding anything else to the team being as far away from them as possible from a control standpoint it only achieves "neutral efficiency", it doesn't really add big to your team.