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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
06-09-2011, 12:36 PM
I'd go with quantum projectiles at the Cmdr level, and arm my ship accordingly. If you're going with beams, you're going to be broadsiding until you turn in for the torpedo launch. The extra damage of q-torps as opposed to p-torps is better for this tactic.
In a Klink or Tac ship with cannons, you're better off with whatever has the higher dps, since your torps are almost always in-arc anyway.