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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 107
06-09-2011, 01:36 PM
This is the Science Build I was thinking of. I'm looking to go more of a balance between space/ground and use more control/debuff abilities myself leaving any healing to my Boffs. Power settings I'm thinking 25w, 75s, 25e, 75a. I might toy with that a little depending on how resilient I feel but that's the current plan.

I know a lot of people say to ignore the ships until you get your Admiral one, but I was thinking of getting the most out of every ship I have while I use it. With respecs coming once I hit Admiral I can shift thing around but while I'm in a particular ship I like to get the most out of it. Weapon wise I'm planning on turrets in the aft with dual beams in the front. I'm thinking quantums for my torpedo type but haven't really decided on that yet. Thanks for any suggestions.