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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
06-19-2011, 03:07 PM
Originally Posted by Leirus
I know my missions are in German, but, yes, you can do branching options with a bit of trigger work and it does not have to be (too) confusing for the player. Lets talk about it someday.

What's a mystery without an investigation that could lead to... Grossly wrong decisions.
Dude. I've started working on triggers last night.

I've got a really nice one set-up in a mission: you can't find a Cardassian defector and are given the option whether or not to break communications silence (there's a reason to do so and a reason not to).

Completely different dialogue choices appear and there's combat and more that can happen.

I'm incorporating it into each mission in subtle ways: whether an allergic reaction to [redacted] at [redacted] for your Captain to whether or not Supervisor Rigby dies.