New Science advise plz
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Join Date: Dec 2007
07-02-2011, 02:25 PM
Originally Posted by
absolutely viable and extremely fun. I'd say go with a joined trill or alien race to pick your passives. Then astrometrics and accuracy IMO, and if you go alien def pick efficient captain.
Edit: you know what Im pretty sure vulcans get the required +10 ops training astrophysist, that would be great too. Maybe even better than the joined trill. But I love the bonus the trill gives.
I love the intrepid refit for this build. Great turn rate and tough as nails. Make sure to go accurate weaponry to get the best bang for you buck out of your sci ships readily available target subsys menu.
So many abilities to mess an enemys day up and still be great support for your team. And the best guide you will find would be right here on the forums IMO. Our community loves helping with builds and giving advice.
see you on the battlefield.
Cheers for the advice. I actually have the whole Lifetime Membership thing (which I got on a very drunk whim), so would a Liberated Borg be a good bet? I'm sure one of their traits give a number of + stats, but I don't know if they are relevant to the build I'm looking to go for.