The Ground Playbook 2.0
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Join Date: Dec 2007
Ground Playbook 1.0: Tactical BOs Suck!
07-07-2011, 04:55 AM
The advice in this post is no longer valid. Tactical BOs have been buffed into relevance in Ground 2.0.
Redshirts! Redshirts! I gotta have more redshirts so they can die for me!
Dying for you is about all they're good for. Here is a power-by-power dismantling of ground tactical BOs.
Draw Fire Sucks: Any competent captain will generate enough threat to outshine this.
Focus Fire Sucks: You actually have to click the button yourself to make your BO use this power. And there's no way to make a keybind for a BO power.
Leg Sweep Sucks: Sure, let's run TOWARD the superpowerful swordmasters and Borg Drones to use this melee attack! That sounds like an awesome idea!
Photon Grenade Sucks: Yeah, if you time it right, you can get a flank without much effort. Good when you're the tactical captain who uses it just before a sniper shot. Bad when your BOs spam it while your exploits are on cooldown.
Lunge Sucks: See Leg Sweep.
Smoke Grenade Sucks: It's possible to construct a ground tactical BO in the spirit of the Operative kit by including rank 1 of this power. Once your initial ambush is used up, the bang of that BO is spent for that fight.
Suppressing Fire Sucks: Decent when there's only one mob you're fighting. Which is never. Ground mobs always come in packs.
Target Optics Sucks: The damage buff only applies to the BO using this power, leaving the rest of the away team in the dark.
Fire on my Mark (ground) Sucks: Tricorder Scan provides the same debuff and makes stealth units in the area easier to see. FoMM's stealth debuff only applies to its target.
Overwatch Sucks: Anyone making a minimal effort to get flanking bonuses will probably step outside the AoE. Your BOs will always try to get flanking bonuses (unless waypointed).
Plasma Grenade Sucks: Mobs don't spam enough turrets to make this worth having, and the AI is good about not standing in the green fire. If there's a turret you have to kill (Cryonic Mortar, etc.), have your BOs target it with their sniper rifles.
Stealth Module Sucks: If you have to scan something, this buff will fall off and you'll be visible. See Smoke Grenade.
Ambush Sucks: See Smoke Grenade. Will draw agro and break before use if used midfight.
Stun Grenade Sucks: Okay, it actually doesn't. But this power is rank 1 in the Commander slot so each ground tactical BO can only use one.
That is all the powers available to ground tactical BOs, and they're all bad.
NO TACTICAL BOs ON AWAY TEAMS.