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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
07-07-2011, 02:21 PM
Quote:
Originally Posted by CapnLogan
This is unusual.

With season 4 we have changed the material templates to use a new Normal Map compression algorithm and added a color specular map to them as well, perhaps this new shader is complicating the way patterns affect parts.

I'll look in to this soon. My schedule is compacted with creating new content, and considering the nature of this bug I may not have the hours it will take to investigate it fully until a later time.

I am able to achieve identical results to your screenshot, so I'll see if I can duplicate this on an olderversion of the game.

Thanks


Ive posted an older picture from some days ago so you can see exactly what I mean (And the difference). So it definately changed with the new Season 4 Patch

New since today:
http://zeta-aquilae.net/Test/Bugged.png

Old a few days ago:
http://zeta-aquilae.net/Test/Bug2.png
(Thus using the white color on the color chooser to just remove the black pattern included in the type4 material so the ship looks totally dark/grey.