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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 70
07-08-2011, 12:32 PM
Not sure where, when or how to get this into the OP, but this might be of interest for everyone wondering about the rarity modifiers to DMG that Season 4 introduced: http://forums.startrekonline.com/sho...84&postcount=5

Quote:
Originally Posted by CaptainGeko
Here is how it works. There are a lot of diminishing returns at that level. You will see more on an impact with weapons that do more damage. You will also see a higher impact at lower levels because at higher levels, all your bonuses start to diminish.

This is how it works. All values are approximate, and I apologize if I get any of the basic math wrong. Its 10am and I am hopped up on cold medicine fighting off bronchitis.

Here is part of the basic formula: BaseDamage X (1+ sum of all DamBonus)
Let's say you have a weapon that does, say 25 damage (I'm making this value up, but its probably similar to the turret in question).
Itís a mark 11, so it has a natural DamBonus 1.05
You are probably in a tier 5 ship that grants a DamBonus of 1
You probably have skills that grant a DamBonus of around 1
Each Damage enhancement has a DamBonus 0.1
Each non-damage enhancement now grants a .025 DamBonus (note, Damage enhancements did not get this extra damage bonus)

SoÖ

In the old system, his green weapon, with one Acc enhancement would yield:
25 X (1+3.05) =
25 X (4.05) =
101.25

In the new system, that same green weapon, with one enhancement would gain an additional .025 DamBonus and would yield:
25 X (1+3.075) =
25 X (4.075) =
101.875

In the old system, his purple weapon with two Dam enhancement and one Acc enhancement would do:
25 X (1+3.25) =
25 X (4.25) =
106.25

In the new system, that same purple weapon, with two Dam enhancement and one Acc enhancement would gain one additional .025 DamBonus and would yield:
25 X (1+3.275) =
25 X (4.275) =
106.875



At low level, let's say Lt Grade 2, you would notice more of an impact. Let's compare a Mark 1 weapons.

Same turret would have the same base damage: 25
Itís a mark 1, so it has a natural DamBonus 0
You are probably in a tier 1 ship that grants a DamBonus of 0
You probably have no skills that grant a DamBonus , so this value is also 0
Again, each Damage enhancement has a DamBonus 0.1
Again, each non-damage enhancement now grants a .025 DamBonus (note, Damage enhancements did not get this extra damage bonus)

Now a White Mark 1 with no enhancements would yield:
25 X (1+0) =
25 X (1) =
25

Now a Green Mark 1 with 1 Acc enhancements would yield:
25 X (1+0.025) =
25 X (1.025) =
25.625

Now a Green Mark 1 with 1 Dam enhancements would yield:
25 X (1+0.1) =
25 X (1.1) =
27.5

And a Purple Mark 1 with 3 ACC enhancements would yield:
25 X (1+.075) =
25 X (1.075) =
26.875

A Purple Mark 1 with 2 Damage enhancements and one Acc enhancement would yield:
25 X (1+.225) =
25 X (1.225) =
30.625

A Purple Mark 1 with 3 Damage enhancements would yield:
25 X (1+.3) =
25 X (1.3) =
32.5


Thatís a lot of math. I hope I got it all right. In any event, it should give you a general idea of what's going on.