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The raptor is just like the fleet escort, except it has a stronger hull.
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It's BO layout is different (and worse, most would say), and something Spidersmith's charts unfortunately don't reflect well is that the Federation Escorts get more shields than the Klingon Escorts.)
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The battle cruisers are just like the fed cruisers, except they equip dual cannon, turn better, and have more crew. The Orion cruiser is just like a star cruiser, except it has fighter support and more crew.
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Crew has unfortunately basically no meaning. The Orion's special ability fighters is not that great, unfortunately, though I wouldn't necessarily call a single science console great either.
The Vor'Cha has less hull than the Assault Cruiser. The Neg'Var is closest to the Exploration Cruiser Retrofit, but the Retrofit has a special ability that can bring its turn rate way beyond that of the Neg'Var.
I am not necessarily saying you're wrong they seem better, but I know from context, the often simply are not. I think one the primary reasons is because KDF strategies look different from Federation strategies, and that makes certain aspects of a ship's stats more or less important. KDF strategies are build around their cloak -that means any ship that doesn't have cloak is a potential liability. It also is based on hit & run - that makes it every difficult to run effective healer builds, as your allies are constantly zooming in and out. So you want your Cruiser to be build more for a high DPS role (though DHCs are still not that great, despite the higher turn rate of Neg'Var and Vor'Cha) and to work as a "bait" for your enemies. That also means that you at least could use a better turn rate. On the Federation Side, you can build and play effective healers as people usually stay togther
That all mostly applies to PvP. In PvE, a thing like cloak is not that relevant (unless you don't have to kill anyone), but the turn rate and different weapon options might make a difference. (Though maybe not as much... NPCs don't tend to maneuver much, and the BO layout of the AC and SC at least beat the Neg'Vars.)