Thread: Pulsewave
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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 42
07-13-2011, 08:39 PM
Originally Posted by BuccaneerDTB
We just need a little tweaking as they are doing.
I'm not saying it isn't better than it was before, both science and engineer captains are a lot more useful (and a little less invincible in the case of engineers). However, tweaks really DO need to be made...tactical captains have the really short end of the stick right now, and I basically started this thread because the pulsewave is the tactical captain's only hope.

All we can try and do is complain more and hope they change things faster, and don't mess other things up by doing so.