View Single Post
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
07-19-2011, 03:04 PM
Ground Traits:
Acute Senses- +10 Percetion +10% exploit Damage

Aggressive- +5% all Damage, +5% threat Generation

Borg Nanites- +10 Health Regen, +6 Shields every 5 secs

Circulatory Redundancies- +10 Plasma Resistance +40 Toxic Resistance +25 Fire resistance

Covert- +10 Stealth +10% exploit damage

Corrosive Blood- +20 Toxic Damage Resistance, if bitten inflict dot on attacker

Creative- +5% to damage +5% to healing

Dumb Luck- +4% crit Severity, -30 Stun Resistance, -30 Confuse, -30 Placate

Empathic- +5% Health Regen, -20% threat, Effects the whole Group

Feline Instincts- 10% chance to dodge for half range damage, +75% jump height, +10 perception +10% Exploit Damage

Honorable- +5 to Damage Resistance, +10% threat Generation

Hyper Metabolism- +33 toxic resistance, +33 Radiation Resistance, +10% health Regen

Logical- +30 Psychic Resistance, +30 Placate Resistance, +30 Confuse Resistance

Lucky- +3% expose chance and crit chance

Natural Armor- +10 Physical Resistance, +5 Energy Resistance

Natural Immunities- +33.33 Poison and Radiation Resistance

Physical Strength- +10% Melee Damage

Pig-Headed- +20 Stun resistance +50 Placate resistance

Placate- Expose, Reduce threat, prevent enemy from attacking target (On Use)

Pounce- as per Lunge 1 (On Use)

Spiritual- +10% to Health Regen, +10% to healing effect upon you

Spirit Walk- +23 hp over 10 sec +20 Damage resistance (On Use)

Sturdy- +10 Physical Resistance, +10 Knock Back Resistance +10 Kinetic Resistance

Teamwork- Increase Exploit Damage of Allies by 5%.

Warrior- +15% physical Damage, +5% Energy Damage, +15% crit severity