negh'var beams or cannons ??
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Join Date: Dec 2007
07-27-2011, 05:28 AM
Originally Posted by
You can lead the PvEr to water, but you can't make him drink :p
True, but the thing is, not everybody wants a cookie cutter build, they're often the most effective (there's a reason they're common), but they're also lacking individuality. It's a sign things are broken when some potentially decent builds are considered inferior for not conforming strictly to the prescribed builds common in PVP. Variety's the spice of life after all.
Also, while I agree to a extent cruisers should fill a support role in
as healers, that's the only time you're likely to be embroiled in one fight, in one place with all your team mates and all your enemies. PVE, Ker'rat and Cap & Hold do
work this way, and hybrid builds in those areas of the game can be intresting and often superior. In Cap & Hold my Fleet Escort can roam pretty safely tapping enemy nodes off and tank one really good player or several average ones for example, and even then, although on the face of it being able to tank with limited ability to heal in Arena may not seem too useful, it means I need less nurturing from the healers, and while not on tac officer levels, can still do decent spike damage, and often with that build. I found a similar thing when I flew the Negh'var on my KDF tac, I couldn't do as much damage as I do in a bop or raptor, but I didn't need that much looking after either.
Diversity can work sometimes.