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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
07-29-2011, 10:40 AM
Quote:
Originally Posted by Koppenflak
Any CG or texture artist worth his salt knows the clone-stamp tool is the single most brilliant tool in photoshop. :p

If we were talking about amateurs, I would concede your point, but the people running this gig are professional artists. Such a basic change in a texture really should be a non-issue.
I shall bow to your expertise then! Texturing was always my least favorite part of the process anyway. I'd still say you're looking at at least half a day spent when you factor in iteration and testing time (because NOTHING ever seems to go in as easily as it should), and I wouldn't consider anything over 15 minutes work "trivial". Not a huge amount of time, but as a very small team, the devs schedules seem somewhat tight.