Starship Subsystem Repair... Useful or Fluff?
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Join Date: Dec 2007
07-30-2011, 11:25 PM
Originally Posted by
Subsystem Repair is a holdover skill from Beta, that used to have an impact in 2-3 BOff skills, but late changes to the skill tree removed it from that role, leaving it as an evolutionary holdover, without real usefulness in the current game environment.
^ yep. I think what happened is that sometime in Beta they reduce the duration that a system could be disabled which made all the skills that re-enable systems pretty useless for that purpose.
I think the idea was that it "wasn't fun" for players to be disabled for "long" durations, so they nerfed it. Even though there were plenty of counters, players didn't want to be
to pick up counter skills, and they didn't want to be
to rely on other players to help them out.