Do we Need More Traits per Character?
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Join Date: Dec 2007
08-05-2011, 11:05 AM
Originally Posted by
Well, I think that's going a bit too far in the other direction, IMO. Limiting trait selection encourages diversity, which makes the game more interesting. With that many selectable traits, you can bet that there would be a lot of balance issues and very likely result in cookie-cutter trait selection.
I'd rather see Player Characters get one or two more traits to choose from and the ability to improve them.
That would dis balance pvp players with improved accuracy and elusive traits would widen the build gap even further. Besides there are few wroth wile space traits out side of accurate, elusive, and efficient are the choice by alien gen character that are really wroth taking.