Despawning a friendly NPC?
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Join Date: Dec 2007
08-10-2011, 02:49 PM
We've been asking for this feature forever. While we can make an npc visible, we cannot make one invis.
The only reliable work around is on custom-built maps using platforms. If there is a pit under the platform then you can trigger the floor to disappear, which makes the npc fall out of the map. You then set a new floor to replace the old one.
I'm guessing that would not work for your mission, lol.
Sorry pal. I don't why we can't, but we're not allowed to despawn an npc.