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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
08-13-2011, 08:07 PM
Quote:
Originally Posted by claydermunch View Post
too bad that the normal transfer rate is inadequate considering the amount of dps ts supposed to counter act.
It's not stated anywhere, to my knowledge, that the standard shield redistribution that all players can use is supposed to be able to counter significant amounts of incoming damage; I'm not really sure what you're trying to get at here....

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As for the OP, much of what you've stated has been discussed or is being discussed in other threads currently. Some things (like the exploits) should be fixed ASAP, and should have been done a while ago but given the state of things I'll give Cryptic the benefit of the doubt and assumed that they just missed it.

I think that things like Tac Team have their pluses and minuses; they are a huge boost to the survivability of escorts and raptors, but they also contribute to making zombie cruisers and whatnot.

Perhaps the answer is to tie in the effectiveness of the Team skills to the ships that they are being used on. Meaning that an Escort/Raptor would be able to use Tac Team like it is now, but if it was a Cruiser or a Science ship then it would be less effective; the same for engineering and science team on different ships. Would need to think about it further, but I think that the concept would work...