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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 32
08-15-2011, 09:40 AM
I would be very cautious about adjusting the beam damage too much. Beam damage is fine, if not a little too strong, considering the forgiving firing arcs. They don't carry the burst of cannons but there are skill options to raise their potential as it is. However, fewer beams graphically would look a lot more like Star Trek and might still give beam users a slight burst boost.

I like the idea of each array firing one longer lasting shot. Couldn't they do that graphically and still have the same 4-5 shot damage calculation?