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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
08-15-2011, 09:58 PM
The biggest problem AFAIK is that melee weapons only get 50% shield penetration, yet don't actually inflict any damage against the shields--which means that they contribute nothing towards taking down the opponent's shields. Thus, you get half-damage unless the opponent's shields are already down.

What we need is either for melee weapons to entirely bypass shields (100% penetration unless the shield has a +PHYS damage resistance modifier), or else for the 50% of damage that does not penetrate the shields to go towards shield damage instead.