Science Shield Drain Build
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Join Date: Dec 2007
08-17-2011, 03:04 PM
Originally Posted by
I myself am a fan of the 5-Beam Sci, but I highly disagree that TB3 is useless.
You can easily run at 114 Weapons/95 Aux. Even at that "low" Aux level, TB3 drains ~4000. Quite valuable, when you consider that will be added to your energy weapon damage.
CPB 3 + TB3 = ~8000 shield drain with the above power levels. Add that in to the damage your energy weapons are doing, and you're quite the potent damage platform (not to be confused with burst ability).
not quite exact.
to use Tachyon 3 you need to face forward, which means 3 beams not firing, 1st dmg loss
the dmg loss on cummulative beam firing is not as big as most of you think.
i can only tell this from experience: i play my sci char since launch, ive tried many many different builds and what ive seen so far is: the fastest kill you get by:
6 beams, eptw2, syphon3 and additionally a little bit of tractor and/or feedbackpulse. - note: i dont like that fact too, but it is a fact unfortunately.
im speaking of pvE, in pvp things a very different.
and tachyonbeam has a quite major failure: its dependant on aux setting, while weapons depend on weaponsetting. then: you cant max both. then: its totally wayne if you set aux to max or weapons. the one drops in amount of the other one is rising. then again: it has a 45sec cooldown, wich means: you gibe up lets say 40% beamdmg for nearly gaining same dmg on shields, but. only all 45sec, while beams can be fired all the time.
its a logical mistake done here. both, beams and Tachyon are to drain shield capacity, and both run on different powerlevels, but maxing both is impossible. Tachyon is maybe woth using it itself, but its better to spend that spot with a tractorbeam3, cause this one lowers speed --> more hits/crits. and this applies to beam hits shields too!
just make a fun and just try this one:
tractor beam 3 + energy syphon 3, eptw2, 6 beams (no acc needed, spend it on dmg and crtH/crtD) then put photonic officer in the other lt com slot or a second tractor3.
when you fight: start with target shields, if you are at 5km put target engines and syphon, broadside your enemy. when target engines runs of put your first Tractor, when this ends (normally the fight is over by now but if not) use the second tractor.
i really would like to see other builds to be competitive in pvE environment, but unfortunately in pve just dps counts. burst is sensless, cause you cant burst a single escort (the only ones you can burst in one expose phase is the frigate, but there are always 3 of them ^^) in one "expose" (shield dropped) by using a tricobalt. i dont like this fact but its a fact.
this is what i do and as far as i can see for pvE it beats every of those drain and shieldsoffline builds by far.
the other builds just depend on to much other factors. like "use tricobalt" ... wow even the slowest mobs shoots these down unless you fire from zero-distance.
now just try that and youll see that the enemys will be destroyed MUCH faster, then with every other complexity build.