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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1033
08-24-2011, 01:31 AM
Revisiting an earlier statement:

Originally Posted by Heretic
Yes, the assignment system is intended to provide significant - albeit optional - sinks to the game. Currently assignments can require:
  • Energy Credits
  • Data Samples
  • Commodities
  • Tribbles
  • Certain mission/assignment-specific items, such as prototypes or schematics
  • Prisoners

...I probably am forgetting a few rarer cases, as well.
I guess everyone assumes you can see assignments even if you are not having the neccessary items at hand. But is that correct? I can imagine some coder hiding assignments you are not having the key requirements for because it looks more shiny that way.