trigger objects/switching objects question
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Join Date: Dec 2007
08-24-2011, 11:21 PM
im sorry i wasnt clear. lol.. i meant nebula as in gaseous anomaly.. not the ship.. my mistake
i tried your tactic.. problem is that i get interact windows.
specifically what i am trying to do is make a maze path with nebulae. if you touch the "walls" they explode on you. the only objective i need for the mission is to make it to the other side safely. i just need the nebulae to react properly to proximity without requiring an interact. i need them to explode if u touch them and then change color, in order to maintain the wall effect.