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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
08-28-2011, 07:51 PM
as someone who has a main science character, I can safely say that the point of science captains is not damage or hard tanking, but the other stuff that oftentimes gets ignored till its too late.

Stuff like the medic kit are the more visible forms of this, since, well, they heal!

The Physicist kit is where more of the fun is at. Ability to apply AoE holds combined with AoE DoT means you have a potential target or targets locked down, unable to get away, open to attack by others. Lets not forget the damage debuff given by Tricorder Scan, along with the many other abilities a science captain has.

The trick is in not focusing on your own character's performance ,but rather the entire team's performance and how you can improve it.