Meditations: Fire At Will
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Join Date: Dec 2007
08-29-2011, 03:15 PM
Originally Posted by
Read what I said, the firepower increase with FAW is dependent squarely on how many people decide to roll it. In 1 ship it's not bad. 2 ships it is manageable. 3 or more, and it becomes overbearingly powerful.
Hypothetically you could also roll FAWSCI boats, and really wreck havoc with Perma Scrambles, and Shield Drain. But that build gets much trickier.
You don't get nearly similar results from massed Escort fire.
But that holds true with most any power in the game. Run into a them based team with any power stacked and you can have problems. SS team, GW team..etc. The idea that it becomes overpowered if and only if somebody else is using one too is the same as me saying that 2 ships beating on me at the same time is OP and should be nerfed.
So what, getting hit by multiple ships focusing BO or CRF on me at the same time has an even greater effect. This whole idea that when more people coordinate it becomes nastier is obvious for any power. That is just coordinating a theme. You see it all the time.
And frankly i will stop running faw, when I can actually see my opponents again. Right now all I can see is fighter, mines, more fighters, photonic fleet, MVAM parts and on and on and on.
Because this PvEvP has pretty much made me play this game like once a month now, where I used to pvp about 6 hours a day.
The community here whines about things that are not broken, because somebody blew them up
They abuse broken powers to get an edge.
Then they come on here and brag about how awesome they are as they community shrinks from having to deal with their garbage.
Look around.. PVP is DYING. And you only have yourselves to blame for the whole situation.