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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
08-30-2011, 06:23 PM
Originally Posted by Illistar
So either put them on PAR with the damage abilities of the other 2 classes, or replace them with something more useful, like more crowd control.
The Physicist kit although it deals a lot of damage is more of a crowd control kit: every skill on the Physicist kit either roots, slows or applies a DoT to the target. Although it's certainly one of the more aggressive Science kits it's not a damage kit as it's primary role is crown control, something which it does very well. If you can get a friendly Tactical officer to assist you then it becomes even more impressive.