Meditations: PvP Gameplay Types
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Join Date: Dec 2007
09-01-2011, 07:31 PM
I would like to see the bases give the team that holds them some tangible benefit. This means that a base may give a side a + to healing or defense or attack.
Also, the bases need to have automated defenses that need to be taken down, before capture,.. after the initial capture. This would prevent any quick flipping by fly by people
New game mode:
Tractor the Flag
1 Flag placed in the middle of the map. The ship who captures it, drags it to the other goal. Now, the ship who is towing the flag can not use any speed boosts, such as evasive maneuvers, deuterium or full impulse. The team has to defend them, as they make their run.
Variants on this can be a flag at each base to be captured. When a flag is taken from a base, the team who's flag was stolen will receive some kind of debuff,. or flip it around and the taker gets a buff.
Just some quick thoughts.