Ground science seems lacking
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Join Date: Dec 2007
09-09-2011, 12:25 PM
Wow you must be playing a different game than me.
My Sci kills way faster and way safer than my Engineer or KDF Tac. The Physicist kit combined with multiple tricorders is just rude and honestly should be nerfed. Grav, Tricorder, Exo, Radiation then 5 x Exploit weapons = dead with very little damage to me. If you have 2 other Sci BOffs with you change that to 3xGrav, 3xTricorder, Exo, 3x Radiation then 5 x Exploit = dead in 5 seconds. I only have Med Tricorder II on one BOff and 2 x Shield recharge and still donít have any down time.
The huge difference here is the 10+ sources of 10% expose you are flinging, if you run 5 x exploit weapons things die so fast on elite its not funny.
Edit: One facter you all seem to miss is that even if you have a 400 damage mortar or grenade you very rairly hit more than 2 or 3 things. With the grav > tri > exo > Rad combo I usually hit them all and they all just stand there and roast a horrible death. I have never had to do more than one application on any group.